
But I never got to play out any of the environment's cool moves. The world around you inspires all kinds of tricks, like ghokebloom plants that lift you into the air, the little sparkles of light that'll boost your momentum, and obvious launching points built naturally into the landscape. Thank Christ my co-pilot, Isao, is a chill dude because I'm crashing into cliffs, getting snagged on rocks, and caught in various vegetation. On land, it's an entirely different story. But, it's obvious that the jetts are ships built for speed, not precision. Using your boosters without overheating them and whipping your ship around for quick turns when you have plenty of open space is easy enough, and those moments where you're speeding across exposed waters, pedal to the metal, feel amazing.

It's not all bad though: on the water your speedy jett works like a dream. The ship's controls are, in short, a little awkward. (Image credit: Superbrothers / Pine Scented)
